AI Insights · Timothy · July 2022
Top 5 Maze Games on Android in South America: Q2 2022
Explore the performance of the top 5 maze games on Android in South America for Q2 2022, including download trends and active user statistics.
In the second quarter of 2022, the top 5 maze games on the Android platform in South America displayed varied performance metrics in terms of downloads and active users. Here is a closer look at how each game fared during this period, based on data from Sensor Tower.
Multi Maze 3D
Multi Maze 3D showed a dynamic trend in weekly downloads, starting with approximately 62K downloads in late March and peaking at nearly 100K in early May. The game experienced fluctuations thereafter, ending with around 63K downloads in the final week of June. Active users saw an initial rise from 218K to 271K by early May, followed by a gradual decline, closing the quarter at roughly 183K.
Lets Pop
Lets Pop experienced a significant increase in weekly downloads, beginning with 27K in late March and reaching a high of around 71K in early May. The game saw a decline in downloads mid-quarter, stabilizing at approximately 31K by the end of June. Weekly active users mirrored this trend, starting at 40K and peaking at 98K in early May, before settling at around 54K.
Unblock Ball - Block Puzzle
Unblock Ball - Block Puzzle maintained a relatively stable download rate throughout the quarter, with weekly downloads fluctuating between 22K and 34K. Active users saw a slight decline from 62K in late March to around 45K by the end of June, with minor fluctuations throughout the quarter.
Tomb Run: Totm Maze Game
Tomb Run: Totm Maze Game experienced consistent growth in weekly downloads, starting at 6K in late March and steadily climbing to nearly 40K by the end of June. Active users followed a similar upward trend, beginning at 7.8K and reaching 50K by the end of the quarter.
Maze: Puzzle and Relaxing Game
Maze: Puzzle and Relaxing Game began the quarter with 26K downloads, peaking at nearly 29K in early April. Downloads then declined, stabilizing at around 13K by the end of June. Active users exhibited a similar pattern, starting at 46K and decreasing to approximately 24K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.